Current Archive Forum News Contribute Advertise Subscribe About
Jobs

Archive - 2000

Would you like to
see your work here?
Contribute
and reach
45,000 psychologists!


IMAGE - Volume 13 - Part 2 - (February 2000)

 

Search the Archive:
Powered by Google
TickFree Online Access
Padlock Membership of the Society Required

 

Open Access - No Logon Required Volume 13 - Part 2 - (February 2000)

State of the art: Computer models of creativity

Margaret A. Boden explores how computers can help us understand human creativity.

Pages: 72-77

Download PDF View the complete article as a PDF document
(Please note that some pictures may have been removed for copyright reasons)
Discussion Forum Discuss this article in our forum

You may already be foaming at the mouth. Merely reading the title may have infuriated you: ‘What nonsense,’ you may be thinking, ‘Computers can’t really be creative!’Well, maybe they can’t. But that is a philosophical question we needn’t get into here. (For the record, I agree with you, though perhaps for largely different reasons.) It needn’t detain us because it has nothing to do with the psychology of creativity.


The Psychologist Home | Accessibility | Text Only | Site Map | Contact Us | BPS Website

© Copyright 2000-2010 The British Psychological Society
The British Psychological Society is a charity registered in England and Wales, Registration Number : 229642 and a charity registered in Scotland, Registration Number : SC039452 - VAT Registration Number : 240 3937 76

End Page